Sometimes people come on IRC and ask “How do I make a window? learn them later so here is the code to a simple window which will be explained shortly. The book to get on Win32 API. If you want to write programs using just the API . Why you should learn the API before MFC. The Controversy. Too many people.

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A menu that is assigned to a window is automatically removed when the program terminates, so we don’t need to worry about getting rid of it later. If it works, click on the window and you should see a box with the name of the.

You can also use icons that aren’t stored as resources, you could choose to store your icon as a seperate file and load it at runtime.

HDCs aren’t the only GDI objects you need to be careful about releasing, but generally it’s ok to keep things like bitmaps and fonts around for the entire lifetime of your program, since it’s much more efficiant than reloading them each time you need them.

Generate it when your program runs, by selecting one colour in your original image to be your “transparent” colour, and create a mask that is white everywhere that colour exists, and black everywhere else. Finally Torgers sends the message out to the window that the message was sent to. I always liked to do things first and learn them later When you draw something on the screen it is NOT permanent, it’s only there untill something else draws over it, and at that point you need to draw it again when the time comes.


You could potentially store these values somewhere like the registry, otherwise they will simply be lost when your program is closed. Now we call SelectObject to select the bitmap into the DC being careful to store the default bitmap so that we can replace it later on and not leak GDI objects.

Remeber that the left of the screen is an X value of zero and it increases to the right; The top of the screen is a Y value of zero which increases towards the bottom. If you don’t have help files, get them.

I will go with this for the sake of simplicity in this document, but will show you how to change this in the appendix on dorgers. This will not only remove any of your own objects from the HDC which is a good thing but it will also cause the default objects to be properly disposed of when you release or destroy foregrs HDC a VERY good thing. Usually you use a pre-made menu resource.


Again, like with ReadFile the parameter that returns how much was actually written is required, even though we don’t use it.

Also play with other values to see what they do. Now we want something to happen when we get to this part of our program. As well as those who have simply written to say they’ve found the tutorial useful.

You can create the dialog resource just like you did for the last dialog example, you might also want to set the “Tool window” extended style to give it’s title bar the typical smaller caption of toolbars.

Windows API tutorial

Here I’ve added a check to see if there is any text to begin with, since most likely you don’t want to be working with an empty string What DispatchMessage does is take the message, checks which window it is for and then looks up the Window Procedure for the window.

It was that the colour image needs to be black everywhere we want transparent. For anyone interested in the visual and user-friendly aspects of windows, this book covers writing extentions to the windows shell, working efficiently with files and drag and drop, customizing the taskbar and windows explorer, and numerous other tricks. You give it a window handle and a child ID and it will get the child handle, and then send it the message. The four numbers at the end are the left, top, width and height, all in dialog units.

One, just like always, for your main window the Frame. If you don’t know what this means, don’t worry about it as it will not really affect us for the scope of this tutorial. If it is, then the user has clicked on one of the Window menu items and we send the message on to DefFrameProc for processing. Eventually you will come to know the parameters to the functions you use most.

Forger’s Win32 API Tutorial – Programming – – Forums

Usually people are used to working with Point sizes, Size 10, Size 12, etc You currently have javascript disabled. The Edit commands are easy, because the edit control has built in support for them, we just tell it what to do.


These will be covered more later. Mask Creation The simplest way to do it, would be to loop through every pixel on the colour image, check it’s value and then set the corresponding pixel on the mask to rorgers or white The names and values here are up to you for the choosing. There are basically two ways to get the mask It’s also important because these other frameworks don’t support everything that the API does, simply because it does a whole lot and they can’t necessarily support all of the arcane little things that most people won’t use.

After GetModuleFileName is called, the forvers szFileName will be filled with a null terminated string containing the name of our. Understanding The Message Loop 5. Because they screw up so many people, if you don’t read it, you’ll likely get caught too. SendMessage sends the message directly to the window and does not return untill the window has finished processing it.

Usually this will be things like a pointer to a struct containing more information, or maybe an ID that you will use to identify the item, it’s up to you. AboutDlgProc is of course the dialog procedure to use to control the dialog. Tool and Status bars Example: Putting all this information together we end up forfers the following declaration: Now an example of how to use a resource in your program.

To build a simple console application: If you look up in your header files which is good and common practice when investigating the workings of API’s you can find things like: It may be of note that I used to use the first of these throughout the tutorial, since as I just mentioned, it works fine as long as GetMessage never fails, which when your code forrgers correct it won’t. Lets look at what we have in our WndProc: Well it’s not entirely that simple I’m afraid.

The destination, the position and size, the source and source position, and finally the Raster Operation ROP codewhich specifies how to do the copy.

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