Home of the Open Source Delphi&C++Builder OpenGL tool. GLScene is an OpenGL based 3D library. . folder; Tortoise SVN: add the folder ” glscene” manually so you have lazarus/components/glscene. In GLScene the universe or 3D world is called a scene. We will learn how to start a basic GLScene application and how to control .. Tecplot User’s Manual.

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Their position is defined only by X and Y values. Input will be handled by keyboard. The animated sequence is stored in single bitmap.

Instructions for installing GLScene in Delphi Berlin

You can have a texture 32 x FieldOfView is a value that changes camera lenses. You do not really need to know about matrix transformations because GLScene has functions to do the job for you. However leaving Buffer default properties will suffice in most cases. AVIRecorder You can stream the rendered sequence in video file. Components are created the usual Delphi way with Create directive. Basic geometry Basic geometry objects are simple objects manuak hard coded geometry.

You need these modules: The top of the object tree is TGLScene.


We repeated the installation with bit Lazarus v1. Actor needs AnimationControler component. The advantage of terrain renderer is LOD optimization. The program needs menus desperately. Lens flare is normally positioned in same location as light source. You must call Step procedure every frame for the system glcsene progress. A new object is always placed on the last position within the current hierarchy tree level.

Lights illuminate the scene.

Originally Posted by Akira Cadencer has enabled property. This can give some rest for lgscene system. I owe a lot to GLScene community and I wanted to give something back by writing this document.

Making Games with GLScene in Lazarus on Windows

The last thing is to detect if the game is over. Example of spot light is a torch light. Add Delphi Library Path. Some objects though like HUD objects or particles take care about rendering order themselves and can be placed anywhere in the tree hierarchy.

Size of grid tiles can be changed. We need some kind of time manager to deal with it. If you want the new object to become a child of already existing object right click on the parent object.

Visual components that you put on the form can be right visible. New window pops up. This property is by default on which means that the object is not using any texture. Once you have all GLScene files on your hard drive you can compile the packages in Delphi. Some formats support using of multiple textures for one object. This is required for automatic promotions to work and to ensure your account is not deleted during the registration process.


You will have to scroll to the right in order to see them or rearrange the tabs. There are also several modes cadencer can run in. If you are an experienced GLScene user you will probably find this document very simple but I would be happy for any feedback from you.

So you can see there was a lot of work and effort done by other people so you can make your spinning cube.

LibMaterialName to the name of the material you want to use. There will be no menus.

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